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There are 84 productsSort
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Empire Of Man: Battalion$310.00 $248.00This boxed set builds the core of a mighty Empire of Man army for Warhammer: The Old World. It's a great way to start a new force or easily add to an existing one. The State Troops in this box can ...
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The Old World: Empire Of Man Dice$77.00 $61.60This set includes 20 Empire of Man themed dice. They are cast in a pearlescent red swirl colour with metallic gold markings. The six-sided dice proudly feature a stylised icon showing the Warhammer...
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Empire Of Man: Commanders Of The Empire$50.00 $40.00This multipart plastic kit builds two commanders, which can be used as Generals or Captains to lead your Empire of Man armies in games of Warhammer: The Old World. One is mounted on a barded warhor...
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Empire Of Man: Empire Pistoliers$105.00 $84.00This multipart plastic kit builds 10 Empire Pistoliers or 10 Empire Outriders. Alternatively, you can build 5 of each for use in your Empire of Man army in games of Warhammer: The Old World. These ...
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Empire Of Man: Demigryph Knights$105.00 $84.00This multipart plastic kit builds three Demigryph Knights for use in your Empire of Man army in Warhammer: The Old World. Each of these armoured knights can be equipped with either a long-handled h...
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Empire Of Man: Cannons & Mortars$94.50 $75.60This multipart plastic kit builds 30 Empire State Troops for use in Empire of Man armies in games of Warhammer: The Old World. They can be fielded as one large 30 man unit, or two units of 15 soldi...
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Empire Of Man: State Missile Troops$145.00 $116.00This multipart plastic kit builds 30 State Missile Troops for use in Empire of Man armies in games of Warhammer: The Old World. These deadly ranged soldiers may be fielded as one large unit of 30, ...
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Empire Of Man: Greatswords$145.00 $116.00This multipart plastic kit builds 20 Empire Greatswords for use in Empire of Man armies in games of Warhammer: The Old World. These elite melee soldiers may be fielded as one large unit of 20, or t...
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Empire Of Man: Archers$105.00 $84.00This multipart plastic kit builds 20 Empire Archers for use in Empire of Man armies in games of Warhammer: The Old World. They can be fielded as one large 20 man unit, or two units of 10 archers ea...
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Battalion: Warriors Of Chaos$310.00 $248.00This boxed set contains 44 multipart plastic Citadel miniatures:– 2x Chaos Chariots (which can alternatively be built as Gorebeast Chariots)– 10x Chaos Knights– 32x Chaos Warriors– 1x New Warriors ...
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The Old World: Walls And Fences$55.50 $44.40This multipart modular plastic kit builds a network of walls and fences that add structure to your battlefield, defining areas or funnelling the action into bottlenecks. They can be linked up to fo...
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Old World:Sigmarite Chapel Of The Empire$86.00 $68.80This multipart modular plastic kit builds a gorgeous Sigmarite chapel of the Empire, lined with statues and adorned with holy imagery. The kit is loaded with optional components and accessories to ...
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Inn Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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