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Ojamatch [SGX1-ENC16] Common$0.40Set: Speed Duel GX: Duel Academy Box Rarity: Common Send 1 "Ojama" card from your hand or face-up field...
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Polymerization [SGX1-ENA12] Secret Rare$2.00Set: Speed Duel GX: Duel Academy Box Rarity: Secret Rare Fusion Summon 1 Fusion Monster from your Extra...
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Polymerization [SGX1-ENC12] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Fusion Summon 1 Fusion Monster from your Extra Deck...
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Future Fusion [SGX1-ENG13] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common During your 1st Standby Phase after this card's act...
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Night Beam [SGX1-ENB16] Common$0.50Set: Speed Duel GX: Duel Academy Box Rarity: Common Target 1 Set Spell/Trap your opponent controls; des...
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Mokey Mokey Smackdown [SGX1-ENI17] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common If a face-up Fairy monster you control is destroyed...
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Machine Angel Ascension [SGX1-ENS13] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common This card can be used to Ritual Summon any "Cyber A...
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Fusion Recovery [SGX1-ENA16] Common$0.40Set: Speed Duel GX: Duel Academy Box Rarity: Common Target 1 "Polymerization", and 1 Fusion Material Mo...
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Fusion Sword Murasame Blade [SGX1-ENB12] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common Equip only to a Warrior monster. It gains 800 ATK. ...
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Blaze Accelerator [SGX1-ENH14] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common You can target 1 monster your opponent controls; se...
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Double Cyclone [SGX1-END15] Common$1.00Set: Speed Duel GX: Duel Academy Box Rarity: Common Target 1 Spell/Trap you control and 1 Spell/Trap yo...
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Different Dimension Capsule [SGX1-ENG12] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common Select 1 card from your Deck and remove it from pla...
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D - Spirit [SGX1-ENB14] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common If there are no face-up Destiny HERO monsters on yo...
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Cosmic Cyclone [SGX1-ENE17] Common$0.40Set: Speed Duel GX: Duel Academy Box Rarity: Common Pay 1000 LP, then target 1 Spell/Trap on the field;...
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Crystal Release [SGX1-ENF14] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common Equip only to a Crystal Beast monster. It gains 800...
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Crystal Blessing [SGX1-ENF12] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common Select up to 2 Crystal Beast monsters in your Grave...
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Crystal Promise [SGX1-ENF13] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common Select 1 Crystal Beast card in your Spell & Tra...
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Card Advance [SGX1-END16] Common$0.30Set: Speed Duel GX: Duel Academy Box Rarity: Common Look at up to 5 cards from the top of your Deck, th...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Inn Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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