Wizards of the Coast
D&D Eberron Rising from the Last War
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Explore the lands of Eberron in this campaign sourcebook for the worlds greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in EberronÃÂÃÂa war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again? ÃÂ÷ Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more. ÃÂ÷ Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the worlds war-ravaged peoples. ÃÂ÷ Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic. ÃÂ÷ Meld magic and invention to craft objects of wonder as an artificerÃÂÃÂthe first official class to be released for fifth edition D&D since the Players Handbook. ÃÂ÷ Flesh out your characters with a new D&D game element called a group patronÃÂÃÂa background for your whole party. ÃÂ÷ Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Players Handbook. ÃÂ÷ Confront horrific monsters born from the worlds devastating wars.
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