Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]-1
Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]-2
Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]-3
    Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]-1
    Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]-2
    Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]-3
Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]-1
Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]-2
Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]-3
Magic: The Gathering

Faithbound Judge // Sinner's Judgment (Extended Art) [Innistrad: Crimson Vow]

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Set: Innistrad: Crimson Vow
Type: Creature — Spirit Soldier
Rarity: Mythic
Cost: {1}{W}{W}
Defender, flying, vigilance

At the beginning of your upkeep, if Faithbound Judge has two or fewer jdugment counters on it, put a judgdment counter on it.

As long as Faithbound Judge has three or more judgment counters on it, it can atack as though it didn't have defender.

Disturb {5}{W}{W}
Reverse Type: Enchantment — Aura Curse
Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
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