Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-1
Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-2
Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-3
Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-4
    Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-1
    Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-2
    Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-3
    Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-4
Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-1
Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-2
Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-3
Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]-4
Magic: The Gathering

Malevolent Hermit // Benevolent Geist [Innistrad: Midnight Hunt]

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Set: Innistrad: Midnight Hunt
Type: Creature — Human Wizard
Rarity: Rare
Cost: {1}{U}
{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.

Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Reverse Type: Creature — Spirit Wizard
Flying Noncreature spells you control can't be countered. If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
All his old grudges suddenly seemed laughably petty. So he laughed.
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