Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-1
Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-2
Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-3
Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-4
Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-5
    Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-1
    Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-2
    Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-3
    Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-4
    Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-5
Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-1
Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-2
Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-3
Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-4
Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited)  Unlimited Normal-5
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Rhinar // Romping Club [U-WTR002 // U-WTR003] (Welcome to Rathe Unlimited) Unlimited Normal

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Set: Welcome to Rathe Unlimited
Edition: Unlimited
Finish: Regular
Type: Hero // Weapon
Subtype: Club (2H) // Young
Rarity: Token
Class: Brute
Power: 4
Life: 20
Intellect: 4
When you discard a card with 6 or more [Power] during your action phase, intimidate. (Target hero banishes face down a random card from their hand. At the beginning of the end phase, return all cards banished this way to their owners hand.)
Once per Turn Action - [2 Resource]: Attack Once per Turn Effect - When you discard a card with 6 or more [Power], Romping Club gains +1 [Power] until end of turn.
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