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topSunflower Valley A Tile-Laying Game
Sunflower Valley A Tile-Laying Game
Regular Price $34.99Vendor: Playroom Entertainment
Product Type : Board Games
Hurry! Only0units left in stock!Sunflower Valley: A Tile-Laying Game is a fast-paced game about settling your own perfect mountain valley. During the game, you will be choosing whether you want to fill your land with high pastures - and the choice wont be easy! The railroad will connect your towns and will turn life in the valley into a never-ending holiday. Are you ready for this journey? The train is leaving the station!
SETUP
1. Each player gets a Valley Express token, a Starting Town tile, and 20 Valley tiles with the same color as the roofs of their Starting town.
2. Each player places their Starting Town tile in front of them with their Valley Express token on top of it. This token will track the progress of their Valley Express, making sure to have space around their Starting Town for their Valley to expand.
3. Each player shuffles their Valley tiles and places them in a face-down pile in front of them.
GAMEPLAY
The game is played over 3 rounds with each player settling their own valley. Each round, all players simultaneously perform their actions as follows:
1. Each player draws 7 tiles from their pile.
2. Each player chooses any 1 tile from their hand, reveals it, and plays it next to a tile in their valley (attaching it horizontally or vertically to any car they have played, however they are not allowed to play tiles diagonally). The tiles are to be revealed and played at the same time.
Important: Once played, the tile can't be rotated or moved later.
3. Next everyone passes their remaining hand face-down to the player on their left.
4. Steps 2 and 3 are repeated until the final remaining tile of each hand is passed.
5. With the final tile, each receives the singular tile and places it at the bottom of their pile and the round is over.
Note: The leftover tile from the first round will come back to their hand in the third round. The leftover tile from the second round won't come back to you.
By the end of each round, there should be 6 new tiles played and by the end of the game, each valley should contain 19 tiles (1 Starting Town and 19 Valley tiles).
END OF GAME
When the third round is over, the players tally their points. The points are scored only for the tiles in the valleys, the tiles left in the piles are ignored. Whoever has the most points wins! In case of a tie, the player with the most towns in their Valley Express wins. If there is still a tie, the tied players share the victory.
-description from publisher
We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at info@inngames.com.au. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at info@inngames.com.au.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like custom products (such as special orders or personalized items). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.We reserve the right to apply a 20% restocking fee on any item that is returned to us.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Inn Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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