-
Board Games
Collections
-
Pokémon
One Piece
Yu-Gi-Oh!
Magic: the Gathering
Flesh and Blood
Card Accessories
-
Yu-Gi-Oh
Magic: the Gathering
Flesh and Blood
- Bright Lights
- Assassin
- Brute
- Generic
- Guardian
- Illusionist
- Mechanologist
- Ninja
- Ranger
- Runeblade
- Warrior
- Wizard
- Equipment
One Piece
Vaults of Terra: The Dark City (Paperback)
Vaults of Terra: The Dark City (Paperback)
Regular Price $18.00Vendor: Games Workshop
Product Type : Black Library
Hurry! Only0units left in stock!Vaults of Terra: The Dark City (Paperback) is currently out of stock, however we can order for you.
Vaults of Terra Book 3
Separated from Inquisitor Cowl, Interrogator Spinoza hoists her crozius and sets to protecting what’s left of their organisation while continuing her quest for truth. But can she survive the dire straits she finds herself in, as she guards humanity from enemies within and without?
READ IT BECAUSE
Luce Spinoza comes into her own, with the weight of her lord’s fate sitting heavy on her shoulders, while pushing forward with their mission. With enemies closing in on all sides, she must choose a path for herself.
THE STORY
The Throneworld is in turmoil, wracked by the opening of the Great Rift and the failure of the Astronomican. Inquisitor Erasmus Crowl, his mind and body ravaged by what he has seen in the Hollow Mountain, is missing, taking with him the clues to the conspiracy that has come to obsess him. Luce Spinoza, his interrogator, must choose whether to seek him out or defend her diminished realm from the many forces that still seek to destroy it. As enemies circle, Interrogator Spinoza enters a race against time to find the evidence she needs. But with the fate of humanity itself hanging in the balance, she must decide what lengths she is willing to go to in order to uncover the truth.
Written by Chris WraightWe have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at info@inngames.com.au. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at info@inngames.com.au.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like custom products (such as special orders or personalized items). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.We reserve the right to apply a 20% restocking fee on any item that is returned to us.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Inn Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'