-
Board Games
Collections
-
Pokémon
One Piece
Yu-Gi-Oh!
Magic: the Gathering
Flesh and Blood
Card Accessories
-
Yu-Gi-Oh
Magic: the Gathering
Flesh and Blood
- The Hunted
- Assassin
- Brute
- Generic
- Guardian
- Illusionist
- Mechanologist
- Ninja
- Ranger
- Runeblade
- Warrior
- Wizard
- Equipment
One Piece
Pokemon
Horus Heresy: Age Of Darkness: Saturnine (Eng)
Horus Heresy: Age Of Darkness: Saturnine (Eng)
$424.00$530.00Vendor: Games Workshop
Product Type : Horus Heresy
Hurry! Only-2units left in stock!Horus Heresy: Age Of Darkness: Saturnine (Eng) is currently out of stock, however we can order for you.
This box contains 50 multipart plastic miniatures:
– 1x Saturnine Praetor
– 1x Centurion in MKII power armour
– 1x Saturnine Dreadnought
– 1x Araknae Quad Accelerator Platform
– 6x Saturnine Terminators
– 40x Legionaries in MKII power armour
– 36x Disintegrator weapons upgrades
These miniatures are easy to customise. The Centurion has a choice of two different heads, and the Praetor can be armed with a vicious axe or a brutal hammer, and has cosmetic options including different heads and pauldrons.
The intimidating Saturnine Dreadnought has a choice of photonic incinerators or concussive resonators as secondary weapons, and numerous cosmetic options, including heads and armour plating.
The Saturnine Terminators come with six plasma bombards, six twin heavy disintegrators, and six disruption fists with optional particle shredders, so you can ensure you have the right weapon for the right target.
The Space Marine Legionaries in MKII power armour include parts to build optional sergeants, Legionaries with a nuncio-voxes, augury scanners, and vexilla. The sergeants each have a choice of three heads and weapon options. The Legionaries with bolters can take an optional bayonet or chain bayonet, and the heads and accessories – including grenades, pistol holsters, and pouches – are interchangeable across the miniatures. This box also comes with a set of disintegrator weapons so you can upgrade your infantry to Veteran Tactical Squads, armed with these devastating weapons.
These miniatures have no Legion-specific markings, so you can use them in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion.
The 352-page hardback Warhammer: The Horus Heresy – Age of Darkness Rulebook contains:
– Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography.
– Basic principles: The Core Rules for Warhammer: The Horus Heresy.
– Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain.
– Rules of battle: A guide to the phases of the game.
– Battles in the Age of Darkness: Instructions on how to build your army.
– Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games.
– Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy, and Psychic Powers for the six Psychic Disciplines.
This box also includes the following books and gaming accessories:
– 1x 48-page Introductory Rules & Miniatures Construction Guide
– 2x 4-page Warhammer: The Horus Heresy Reference Sheets
– 20x Six-sided Dice
– 1x Six-sided Scatter Dice
– 3x Weapon Templates in translucent orange plastic
– 1x Grey Range Ruler
– 40x Plastic Tactical Status & Objective Tokens
This box comprises 1,207 plastic components, 41x Citadel 32mm Round Bases, 7x Citadel 50mm Round Bases, 1x Citadel 100mm Round Base, and 1x Warhammer: Horus Heresy Transfer Sheet containing 1172 high-quality waterslide transfers – featuring Legion iconography for the Iron Warriors and Salamanders – to decorate your miniatures.
These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
The Warhammer: The Horus Heresy – Age of Darkness Rulebook is available separately. The miniatures in this boxed set will be available separately at a later date.We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at info@inngames.com.au. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at info@inngames.com.au.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like custom products (such as special orders or personalized items). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.We reserve the right to apply a 20% restocking fee on any item that is returned to us.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Inn Grading Guide
'
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'