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topThe Horus Heresy – Legions Imperialis Rulebook
The Horus Heresy – Legions Imperialis Rulebook
$104.00$130.00Vendor: Games Workshop
Product Type : Legions Imperialis
Hurry! Only2units left in stock!This 240-page hardback book is your complete guide to fighting massive battles set during the Horus Heresy, and contains essential information about collecting and gaming with epic scale miniatures.
Inside, you will find:
- Age of Darkness: This background and history behind this galactic conflict, from the first days of the Emperor's Great Crusade to the fiery depths of the Horus Heresy, complete with a timeline which highlights the epic battles that defined this era.
- Core Rules: The fundamental rules for playing games of Legions Imperialis, including general principles, orders, combat, weapons and special rules, missions, terrain, and more.
- Factions: Full rules for the Formations, Detachments, squads, and weapons employed by each of these factions, as well as in-depth lore detailing their order of battle.
- Legiones Astartes: The Space Marine Legions of power-armoured supersoldiers and mighty tanks that spearheaded the Great Crusade, including special rules for each of the 18 Legions.
- Solar Auxilia: The mortal soldiers and massed vehicles that served as the elite frontline corps of the Imperial Army, fighting in support of the Legiones Astartes or as a force in their own right.
- Strategic Assets: The looming Titans of the Collegia Titanica and the proud Knight Households that often fought alongside them, god-machines of war that tower over the battlefield.
- Hobby Showcase: A photographic showcase of stunning epic scale 'Eavy Metal models and six Legions Imperialis armies from different hobbyists, including commentary on how they chose to collect, build, and paint that faction.
- Reference Section: A quick and convenient list of all the unit statistics and weapon profiles in the book, perfect for keeping track of your army in the heat of battle.We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at info@inngames.com.au. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at info@inngames.com.au.
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Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Inn Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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